Tag Archives: adobe

The Spot Healing Brush

I recently put together a post on an old event that I had shot in my film days. It was the demonstration of the BAe 146 at London City Airport and the post is here. When I got the negatives out and scanned them, they were not in good condition. Despite washing the negatives, they still had a lot of scratches and blemishes on them. In order to prepare them for the post, I spent a great deal of time cleaning up the shots.

The tool I used was the Spot Healing Brush in Photoshop. I had used it occasionally in the past but never had I spent so much time using it in one session. It turns out I was not well aware of its functionality and I learned a little about it as I went. I had clicked on the tool and gone to work on it. The brush works by healing whatever you click on. You can click on a spot or draw across a section and it will then heal. However, it defaulted to certain settings which I wish I had known to change. It started out with Proximity as the setting. This makes it sensitive to picking up colors and patterns from things nearby.

At some point, I thought to change it to Content Aware at which point it became so much more helpful. In proximity mode, I found that I could heal many blemishes but I ended up with patterns in uniform color areas that looked very conspicuous. With content aware it came up with a far smoother solution which made for a cleaner result. Skies were the real issue for this and the change worked well.

Also, when working across edges, I found the tool was fine if I went perpendicularly across the boundary. Trying to work along an edge was tricky but if I went straight across the line, the algorithms were clever enough to know to leave the edge intact and just take out the blemish. It is a very cool tool and one I now have a better idea of how to use when required.

HDR 32 Bit and Lightroom

This post is a plea for help. Anyone who is a regular user of Lightroom and Photoshop may be in a position to educate me a little. I use Photoshop to process my HDR shots. I start out in Lightroom, select the shots and use the Edit Photo>HDR Pro method to open them up in Photoshop. I then use the 32 bit version of the HDR Pro processor to create the file. I then take the Edit Using Adobe Camera Raw option for opening the file to undertake the final mapping. This works pretty well and I can usually get something I am happy with.

I then close the file and save it which automatically reimports the finished file back into Lightroom. This is when things go wrong. The view of the file in Lightroom doesn’t appear to make use of any of the edits I had done in ACR. The highlights are too bright and the shadows too dark. I can then use the Lightroom Develop settings to get something close to what I want but surely that should not be necessary. I might make further tweaks but shouldn’t it look the same when I close out of Photoshop.

Below is a sequence of screen captures to show you the unprocessed shot in ACR, the finished version, what it looks like in Lightroom and then what I can tweak it to. Any suggestions are gratefully received.  (Note, I didn’t make this exactly match the two edited versions.  It is aimed to illustrate the disconnect and the recovery process.)

Original HDR merge pre tone mapping

wpid12810-Screenshot-3.jpg

HDR with ACR tone mapping appliedwpid12808-Screenshot-4.jpg

How the saved image appears when imported to Lightroomwpid12806-Screenshot-5.jpg

Using Lightroom to get back to something like I had in Photoshopwpid12804-Screenshot-6.jpg

HDR Panoramas

wpid10158-C59F8190-Edit-Edit.jpgAnother one of my processing technique posts today. For those of you interested in pictures of places, today will probably be one you pass on. You have been warned. This is about my first venture into the realm of HDR panoramas. I know at least one of you who knows exactly how to do this sort of thing and does it on a regular basis. You also will probably skip the rest of the post. However, you have some specialized tools for doing the job and I am playing with Lightroom and Photoshop so here is how it goes.

My initial thought having taken the shots was which order to carry out the processing. HDR first or pano first. I concluded that it had to be pano first. All of the pano exposures were consistent and would stitch properly while I wasn’t convinced that each of the pano frames would be consistent if I had done the HDR blending first. However, this left me with a second concern. Would the pano merge produce images that would align for the HDR merge. I use the pano tools built into Photoshop and, while I select the algorithm it uses, I did not have confidence that it would produce an identical alignment for each set of exposures. However, this was the route I tried.

Stitching the panos was straightforward enough. I created each of them from Lightroom and ended up with five panos with differing exposures. At this point I could have taken them directly to HDR Pro within Photoshop but, since I wanted everything to end up in the Lightroom catalog, I decided to save the files and go to HDR Pro from there.

Here I encountered my first hiccup. As expected, the panos produced were not identical. There were very close but not identical. HDR Pro only works on files that are the same dimensions. I imagine some more specialized HDR applications might be able to handle this but I was stuck with Photoshop. Since the panos were thousands of pixels across and only a few pixels different, I opened them back up in Photoshop and changed the canvas size to be identical in each case. HDR Pro is able to manage alignment of slightly misaligned shots anyway so I wanted worried about the positioning. Also, with such small changes in dimensions, I didn’t fear that I would have distortion.

With this change made, Photoshop went to work and created the HDR file. Amazingly, it worked just fine. I didn’t have any problems with the files being distorted relative to each other and it did a great job of blending them. All that was left was to crop everything in to clear up the empty corners from the pano creation (I didn’t get rid of those in the first instance since I was trying to keep the pano files identical in size and alignment) and then a few tweaks back in Lightroom had the job finished. I was pretty pleased with how it worked and, with the experience of this time, should be able to turn them around quite quickly next time.

Boeing 777-300ER Main Gear

AU0E5067-EditWhen Boeing launched the 777-300ER, they took the stretched fuselage of the 777-300, a model that didn’t sell particularly well and married it to the updated wing that made use of the fuel capacity of the outboard portion of the wing that had been left when the original concept of a folding wing was contemplated.  The increased the weights of the jet, added far more powerful engines and, with the increased fuel capacity, came up with a winning formula that has done a very effective job of killing off the 747.

One problem that they had to deal with during development was runway length requirements for takeoff.  Even with the bigger engines, the long fuselage limited rotation angles at takeoff and meant a higher takeoff speed was required which meant a longer runway requirement.  Boeing came up with an interesting solution (after dumping some slightly more curious ideas).  The main gear on the 777 has a triple axle bogie.  Previously this had rotated about the pin attaching it to the main gear leg.  Boeing’s solution was to lock the bogie level during takeoff.

The result of this is to have the rotation of the jet at takeoff to take place around the rear wheels of the bogie rather than the gear leg pin.  The slight aft movement of the rotation point allows the aircraft to rotate slightly more nose up and gain a greater angle of attack.  This gives slightly more lift for a given speed.  This means an earlier takeoff and a shorter runway requirement.

I have tried many times to witness this at work.  First, it happens pretty quickly.  Second, I am often in a poor position to see the rotation point.  Recently I was at SFO to pick up some people.  I was getting a few shots prior to their flight arriving and a Singapore 777-300ER was taking off.  The rotation point is quite far away (although, if you are in the terminal, you might have a good view) and the heat haze is a problem.  However, I decided to get a sequence of shots anyway.  Now, how to use them.

Heat haze is crappy on stills but less of an issue with moving images so I decided to animate the sequence.  I imported all of the shots into Photoshop as layers in a single document via Lightroom.  The hardest part was aligning them.  I started at the bottom layer and then progressively made each layer above visible.  I then changed the latest top layer blend mode to difference.  This makes aligning them a lot easier since everything is black unless it is different.  I was focused on the gear so used that as the reference as the fuselage rotated.  Once each layer was in place, I changed the blend mode back to normal and moved to the next layer up.

Once they were all aligned, I used the animation timeline to make frames from each layer (and reversed the order since every time I do this they seem to be the wrong way around).  Then I could crop in to get the overall view I was after and save the file.  A Save for Web allows the generation of the animated GIF and we are done.  The image at the top is the final result.  It does allow you to see a bit of what is going on if you look closely although it is still a bit hard given the distance, the angle to the ground and the heat haze.  I guess I will have to find a location closer next time.

Updated Approach to Lightroom Catalogs

I have been a user of Lightroom since Adobe release version 1 quite a few years ago.  It has been a very useful tool for me and something that dominates my workflow.  In the early days, there were issues with the number of images that a catalog could have before it started to respond sluggishly.  Consequently, I created a series of different catalogs for different subject areas.  Military aircraft were in one, civil in another, wildlife in a third, sports in a fourth and so on.  This system was fine to use although it had a few minor drawbacks in that some images would be in more the one catalog.  I would import them to one and then export them to the other.  However, as I edited one version, the other one did not always keep up despite saving the sidecar files to disc.

At some point, Adobe updated the functionality of the application and it was no longer so constrained by the number of files in a catalog.  However, I had a series of catalogs that I was familiar with so I didn’t pay much attention to this change.  However, over time, it occurred to me that I was making my life more complex than it needed to be.  I could probably cut down the number of catalogs dramatically and make the workflow a bit simpler.

I decided to have one catalog for all of my aviation related imagery and the other for everything else.  To do so, I created a new catalog for each of these and started importing from the other catalogs.  This was not as smooth a process as you might have imagined.  There were duplicate images as I knew and you could set the system up to make these virtual copies so nothing got lost along the way.  However, sometimes the import did not go well.  They were large catalogs coming into an even larger catalog and this caused some struggles.  I had to delete and start again at some points but ultimately I got it to work.  I did have to recreate some of the collections which did not transfer so easily in some cases but it is now done.

Did it make life easier?  Yes, it did.  Having just two catalogs is now a lot more straightforward.  Do they run just as well?  No.  The aviation catalog does seem to be a bit sluggish sometimes.  Usually it works fine but it is definitely not as responsive as the individual ones were.  I shall see how this develops over time.  A new machine is in the works so whether that will make a difference or not, we shall see.

LRTimelapse

I have previously written about some time-lapse software that I use based on a recommendation from my friend Jo Hunter.  I used this software for a while before the creator, Gunther Wegner, updated it to a new version and deactivated the version I had.  I was a bit miffed by this but I was able to continue using the export settings from his application within Lightroom but with me having to manually manage the file cropping.  All transition and smoothing capability was lost but I could still make a basic time-lapse.

Sadly, the latest versions of Lightroom have done away with that as well and now I couldn’t even render the video.  Therefore, I decided to take a look at the latest version of his software.  It is now on version 3 so I have skipped a version en route to this place.  I had shot a few sequences recently and wanted to be able to manage them properly so decided to come back and have another go with his application.

There have been some improvements in tidying up the software so the workflow is a bit better.  There is still a certain amount of effort as you switch back and forth with Lightroom.  You have to put all of the images into a single folder while working on them.  This means a modification to my storage strategy but it isn’t difficult to manage in Lightroom and, when you are done, you can revert the images to their original locations and still render the video output.  It might be nicer if he gave you a more flexible approach to selecting files but this is not a hardship.

It has changed a little from what I am used to since now it starts out analyzing the files before you have created keyframes.  Once this is done, you save the xmp files out and reload them in Lightroom.  Define your keyframes and make any edits to them that you want and save xmp again.  Back to LRTimelpase to load the changes and now it does its smoothing very quickly.  Save xmp again and back to Lightroom and now there is an Export setting along with all of the other export options.  No going to the Slideshow module any more.

The results are pretty good.  The new export functionality actually generates a sequence of still images which it stores.  You then head back into LRTimelapse where you have a series of options for rendering a video sequence from those stills.  You can have it automatically delete the stills when it is done or keep them and render again using different output options.  This is pretty flexible although it means you have to pay attention to what you have used so you don’t end up with a ton of stored intermediate images.  The video output looks good.  I am not using the product commercially so do not have the full commercial license.  That will allow output in 4K formats.  I only wanted 1080p HD format for my purposes.  It is a little interesting that 4K is automatically assumed to be commercial use.  With people able to record 4K on GoPros these days and 4K TVs showing up, I suspect this is going to be a more mainstream format before too long.  Maybe it will be in the personal use license of future versions of LRTimelapse.  We shall see.

Was it worth the upgrade?  Yes.  Not least because I wanted to have the capability back that I had lost when Lightroom changed its output but, even so, I have found the new version to be quite a bit more friendly to work with.  I think it will encourage me to work on a few more projects.

RescuePro Deluxe

Today we have something of a product review combined with a workflow experiment.  None of this was something that I wanted to do but circumstances dictated it was time.  I had been out for the day shooting some wildlife including some sea otters – that will show up in a future post – and, one returning home and downloading my images, a few of the shots showed up strangely with no preview in Lightroom when I started to import them and were apparently corrupted on the card.  Not sure what the cause of this was.  The body had just come back from an annual service at Canon and the card was a new one.  However, they both worked fine for the majority of the day with just some minor problems with a couple of dozen shots.  I shall try and sort that out later.

So, to the problem at hand.  I use Sandisk Extreme cards and have had virtually no problems to date.  Therefore, I was in new territory.  One thing that I do have as a result of using these cards is a bunch of coupons for RescuePro Deluxe.  This is software for retrieving lost files from cards.  I had used it once many years ago when recovering some shots that had been deleted on the card but not formatted and it had worked well.  That was my issue then.  Now I needed it due to a problem I hadn’t created.

My first minor problem was that the software defaults to recovering the images to a folder on the C: drive.  Since my desktop has an SSD running the OS and everything else on other drives, it isn’t overloaded with space so dumping 32Gb of images on to it caused a minor hiccup.  A kicked out of the program, restarted it and found how to change the output directory and then we were off and running.  However, now I came across my next issue.  It found all of the files on the card, not just the ones that were lost.  This is where the brain had a small “doh” moment.  I figured if I opened up the card in Explorer and deleted the good shots, it would mean the search would be a lot quicker.  Of course, if you are using software designed to find files that have been deleted, it still finds them all.  Why didn’t I think of that at the time?  Oh well, no big deal since this was all running in the background.

The result of the scan is that all files on the card are now stored in a folder.  Unfortunately, they are named sequentially File001, File002 etc.  This makes working out which are the missing files a bit more tricky.  So, two things were needed for the next step.  First, find out the filename for the first file on the card.  Then import all of the files into Lightroom by adding them where they are rather than copying them to a new location.  With them in Lightroom, it is a simple task to rename them all to their original names using the rename function and making sure you start with the filename of the first file that we found a moment ago.  Now all the files have the right name and are still in the recovery folder.

The next step might seem counterintuitive.  I delete them all from Lightroom.  I don’t delete the master files; just remove them from the catalog.  Next – trust me, I haven’t gone mad – I them re-import them all.  At this point, Lightroom sees the files with the right names and details and so automatically recognizes which ones are already in the catalog.  It then will pick out the ones which were the original missing files and you can import them properly to wherever you want them.  Now the recovery folder can be deleted (subject to your normal backup protocols).  It sounds a bit complex but, if you work through the process, the longest part of it is the scan of the card for the files in the first place.  After that, it all happens pretty quickly.

While RescuePro Deluxe is not the most user friendly piece of software, it did do what was required and I got it free with the cards I have.  You don’t own the software.  You get a one year subscription with the coupon.  Hopefully I won’t need it again this year but it is there if required.  I have a bunch of these coupons from various card purchases so I imagine I will be in good shape as long as required.  If you have gone through something similar and have a better way of dealing with it, please do let me know.  It is always good to learn from the experiences of others.

Updates to the Workflow

A while back I wrote a piece about how I manage my workflow when bringing in new pictures from a shoot.  If you are so inclined, you can read the original post here.  I thought it might be appropriate to bring the topic up to date since I have tweaked the workflow a bit since then.  As I mentioned before, this is not all original thinking from me.  I have picked up suggestions from a number of places and then adapted them to my own needs.  If they are useful to you, that is great.  All of this is based on using Lightroom as an image management tool.

The basic process involves creating a series of Smart Collections for a given shoot.  I have adapted these collections a little and have a basic set, not all of which are required for every shoot.  However, what I have done is exported these collections to a folder on my computer so I can re-import them for each shoot and tweak them rather than start from scratch each time.  For example, they all have the keywords section blank so that I can paste in the required keywords for the shoot easily.

I will initially create a Collection Set for the topic and, if this is an event that occurs more than once, a Collection Set within that for the specific date.  Then, within that, I shall import the Smart Collections from my templates.  In the first instance, these will have lots of files in them since the criteria have not been narrowed down but I shall then edit each one to have the appropriate keywords and, if required, the specific dates.  Date Taken is the criterion I will use then, either with a specific date or a range.   Of course, this does require me to have put the appropriate keywords on all of the images first including whether they are HDR, panorama or time lapse images.

The following are the smart collections and a description of what they contain.  To avoid repetition, it can be assumed that they will all fit the keyword and date range criteria.

  • Not Rejects – All images that have not been rejected, are not marked as HDR or panoramas and are not video clips
  • Picks – All images that have been marked as a Pick and are not video clips
  • HDR Originals – All marked as HDR that are RAW files
  • HDR Edits – All marked as HDR that are not RAW files
  • Pano Originals – All marked as panoramas that are RAW files
  • Pano Edits – All marked as panoramas that are not RAW files
  • Time lapse – All marked as Time Lapse (Duh!)
  • Not Geotagged – All files that do not have GPS coordinates associated with them
  • Videos – All video files not marked as rejects
  • Rejects – All files marked as rejects (again, duh!)

The reasons for some of these are obvious but others are less so.  The not rejects file specifically excludes any shots I have marked as HDR or panorama since, when running through the edits, it is easy to see a shot that makes up one of those processes and think it is boring and delete it.  Keeping them separate from the start is important.  I keep the originals and the edits apart since, when I come back to them later, it is a lot simpler to look through the finished versions without having to find them amongst the originals.  Previously, they ended up in the same smart collection and, after getting bored trying to find the finished one, it occurred to me that they could be kept apart easily.

I now try to geotag all of my images.  Having the folder that shows that they haven’t been done reminds me to do this if I have not done it straightaway.  I have found that Lightroom has a bug (I have found more than one!) that, when you have imported a bunch of stuff, if you go to the map page, it gets a little lost and keeps the map view looking like the grid view.  You can get back out without any problem but have to restart to get back to map view.  If you go to map view before doing all of the importing, it seems fine then.  However, this folder makes sure I don’t forget to do it at some point.

With all of this set up, it is then easy enough to get into the process I have outlined before.  I go to the Not Rejects folder and render 1:1 previews of all of the files.  This can take a while so I will often start it off and then go and do something else for a while.  I can then come back and run through the images.  I will have a full screen version on one screen and the zoomed 1:1 image on the other.  This allows me to easily see which shots are not sharp or have an obvious flaw like a pole through the foreground or someone’s head in the way.  A quick “X” and that shot disappears from the smart collection and I am on to the next.  If it is okay, right arrow and I am moving on.  This kills a lot of shots quite quickly.

Then it is a simple case of looking at the shots in Grid view, usually quite large, to see the ones that are duplicate or just plain crap.  I can select which to get rid of and “X” again has them consigned to the trash.  Once all of this is done, I will run a BluRay backup of all of the shots including the XMP files after which I shall delete all rejects.  Hopefully that leaves me with a lot less shots to play with.  I can then pick the ones I think are the best and mark them as Picks.  It then leaves me with a smaller smart collection which I can go in and pay some attention to making more detailed edits.

This process continues to evolve.  Maybe I shall write another update in a couple of years.  In the meantime, I hope it might be helpful to someone for me to have shared it.  Happy shooting!

Photoshop CC Shake Reduction

While a lot of people have been quite vexed by the introduction of a subscription based approach to the Adobe software suite including Photoshop, I decided to get over it and upgrade to Photoshop CC.  One of the features introduced in CC is Shake Reduction.  This is an effort at dealing with motion blur in images.  It isn’t going to rescue a crappy shot but it is potentially able to to take an almost good shot and rescue it.  I decided to experiment with it on an image I recently took.

wpid7287-C59F2218-Edit-2.jpgThe image above is a combination of the original image without sharpening and the filtered version.  (It is recommended that you turn off sharpening before running the filter or it will make things break up more.)  The effect actually seems to be quite useful.  I should note that I tried it on several shots and they didn’t all respond as well to the filter.  However, it did make quite a good upgrade to this image.  I shall potentially use this again if there is an image I really like that is not quite as sharp as I would like.  Another tool to potentially use but not one I think I can rely on.

32 Bit HDR

wpid5294-C59F0909-Edit.jpgWhile HDR might be a topic that causes all sorts of heartache for some people (they either love it or loathe it), I find it to be a really useful tool in some situations.  I have played around with some really over the top processing in the past just for the fun of it but my main interest has been in getting an image that can cope with the wide range of lighting that sometimes shows up in images.  While I have experimented with some of the third party HDR packages, I have ultimately ended up using the HDR Pro functionality of Photoshop.

This has been working okay for me but I was always a little less than satisfied with the results.  I have understood that the HDR merging process is only the first part of the technique and then the Develop settings in Lightroom (or ACR) are required to make the whole thing work a lot more effectively.  However, the slightly flatter look along with a level of desaturation that it was hard to bring back meant I was almost there but not quite.

wpid5292-C59F0909-Edit-2.jpgA recent change that has been introduced and which it took me a while to get around to playing with was the 32 bit HDR approach.  In this, the original files are merged to create a 32 bit TIF file.  Getting to this from Lightroom required me to tweak my settings slightly. I always had the file edit settings laid out to make a PSD file.  I had to tweak them to make TIF the preferred file.  I have to remember this so that I don’t always have TIF output instead of PSD which seems to have a smaller file size.

Once you get into HDR Pro, the choice in the tab at the top covers whether you want 8 biit, 16 bit or 32 bit output.  I had previously been using 16 bit.  This includes a lot of sliders that give you options as to what you want the output to look like.  If you change to 32 bit, there is a single slider. It shows you an effect of changing the white point but I don’t think it actually changes the output file.  You decide whether any ghost removal is required as with the 16 bit file and then click to get it on its way.  Once the final file is created, I just save it and go back to Lightroom.

wpid5290-C59F0911.jpgHere, the Develop module is changed in its functionality.  You can make some pretty aggressive changes with the sliders compared to a normal RAW file.  You can work with the exposure, the shadows and highlights and the contract as well as using the Clarity and Vibrance to punch up the image.  The nice thing is that the results are a lot more natural looking.  You don’t have the really crazy styles and you don’t have the flat look that sometimes is the result with the traditional approach.

HDR is not a huge part of what I do but I am interested in having a better result.  I am not interested in investing in new software to achieve this when it is an infrequent issue for me and not usually something that a client cares about.  However, the fact I can now do a better job with the software I already have is a great step forward.  As for these three examples, the top is the new process, the middle is the old way and the bottom is using Lightroom to try and get detail from a single RAW file.